AI Insights · Timothy · October 2024
Top 5 3D Realistic Games on Android in Poland: Q3 2024
Explore the performance trends of top 3D realistic games on Android in Poland during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the 3D realistic games category on the Android platform in Poland showcased diverse performance trends. Here's a closer look at the top five applications in this category, based on data from Sensor Tower.
Manage Supermarket Simulator from Zego Global Pte saw a notable decline in performance metrics. Weekly downloads dropped significantly from 36K at the start of July to just over 1K by the end of September. Revenue followed a similar pattern, decreasing steadily from $600 to $77 over the quarter. Active users also diminished, falling from 93K to 64K.
Driving Real Race City 3D by Bacon studio experienced a fluctuating performance. Weekly downloads peaked at 25.7K in late July before dropping to 9.9K by the end of September. Revenue remained modest, with a slight increase to $80 in mid-September. Notably, active users increased steadily throughout the quarter, reaching 132K by the end.
Highway Overtake - Car Racing from HyperMonk Games showed a significant uptick in metrics post-launch in mid-July. Weekly downloads surged to 66.7K by late August, while revenue saw a gradual increase, peaking at $297 in early September. Active users followed a similar trend, rising sharply to 100K by the end of August before stabilizing around 35K towards the quarter's close.
My Supermarket Simulator 3D by Game District LLC demonstrated a positive trajectory in Q3 2024. Weekly downloads climbed steadily from 1.9K in mid-July to 31.9K by September's end. Correspondingly, revenue increased significantly, reaching $795 by the end of the quarter. Active users peaked at 75K in mid-September before declining to 24.7K.
Snake Clash! from Supercent, Inc. maintained a stable performance throughout the quarter. Weekly downloads remained relatively consistent, with a slight dip mid-quarter before recovering to 11.3K by September's end. Revenue hovered around $100, showing minor fluctuations. Active users saw a steady increase, reaching 113K by the end of September.
For more detailed insights and analysis, visit Sensor Tower.